Welcome to Fray's palace: the Vault! This is a free for all (FFA) palace, meaning anyone can sign up and hop in and out at any point! The palace will begin tomorrow (10/14) at noon EST. Sign ups can be done at any time, including during the palace itself, so there's no rush!
I will be replying rather quickly, as it's my hope that the palace doesn't take too long! Expect battle rounds to go up every 30 minutes to an hour, depending on how many people are around. If I need a break, I will let you guys know and I'll let you know when we'll reconvene.
Please make sure to ping me on discord if your character is going on autopilot/you need to leave, etc!
Please note that this palace will contain the following: Spoilers for FFXIV (Heavensward and Dark Knight up to level 50 job quests), themes of identity loss/confusion, memory loss, issues with sense of self, themes of grief and fury. Characters will feel compelled at certain points, but this can be fought off.
Name: Luminitrium Timezone & Availability: EST & Spotty at times since I'm WFH, but during an exceptionally busy week 12-1, 3-5, 6:30 PM to 11 PM EST. Role & Element: Fighter & Psy Emotion: Fear Injury Permissions: Fuck him up, just no limb loss.
Name: Amity & Mafuyu Asahina Timezone & Availability: EST, Aftrnoons are best Role & Element: Utility, Psychokinesis Emotion: Fear Injury Permissions: Fuck me up, fam. I'll even take permanent damage, so long as it doesn't interfere with her singing~
Name: unkie/rutile Timezone & Availability: gmt+1. am usually around on the weekdays until 7pm est, dipping in and out of internet as i go about my evening. i do have an obligation on monday that will go about 2-5pm est but i will check in as i can. Role & Element: utility & electric Emotion: irritation Injury Permissions: injuries ok! no limb loss please tho
Name: amb Timezone & Availability: CST, work is honestly really busy for me right now but i will do my best to be around during the day!! after 4pm CST is typically smooth sailing for me Role & Element: Utility, Bless Emotion: Grief Injury Permissions: as long as it's not a permanent injury, i'm all for it
Name: Eri Timezone & Availability: EST, afternoons and evenings are best, but I can swing anytime Role & Element: Fighter & Curse Emotion: Irritation (Though if this one gets a bunch of people, and Conceit doesn't feel free to switch him to that one!) Injury Permissions: Fuck him up! Just no total limb loss. <3
Name: Mori & Still Sunrise Timezone & Availability: GMT +8, generally available 12 pm to 5 pm (though I might sometimes go to bed earlier depending). I'm also available 10 pm and later but that is dependent on when I actually wake up,,, Role & Element: Fighter & Wind Emotion: Guilt Injury Permissions: fuck her up, just nothing permanent.
Name: Shay (featuring Kainé) Timezone & Availability: EST. I am, on paper, available all day Monday as long as my body cooperates! If we go into Tuesday, I do have to run errands in the afternoon, but I'll ping when I'm out/in Role & Element: Fighter / Psy Emotion: Rage (but like Eri you can give her recklessness instead if there are issues with spread) Injury Permissions: :shay: Kainé has gone too long without eating shit when she historically spends most boss battles unconscious, so go ham. For anything life-altering, I'd prefer to discuss for vibe checks before signing off on it, if that's ok! Hypothetically I'm trying to make it to endgame.
Name: Nick Timezone & Availability: EST, generally all day Role & Element: Fighter, Nuclear Emotion: Conceit Injury Permissions: Ahaha, oh boy, she's so getting hit by the greatsword, go ahead
Name: Luna w/ McGillis Fareed Timezone & Availability: CEST/UTC+2 - I'm available from 11am EST until 5pm EST with the exception of Wednesday, when I'll be very sporadic. Role & Element: Fighter & Wind Emotion: Irritation Injury Permissions: Just fuck him up. Like, ask me if you want to cut off his fingers or whatever, but I might not say no
Name: Tsuyu Timezone & Availability: CST, afternoons and evenings Role & Element: Utility & Curse Emotion: Guilt Injury Permissions: No permanent injuries like lost limbs or eyes but otherwise. Hurt me.
Name: Fishy Timezone & Availability: EST; evenings are best for me but this week I have Monday off so I should be around whenever then! Role & Element: Fighter/Wind Emotion: Rage Injury Permissions: No limb loss but otherwise feel free to fuck him up!! Maybe it’ll teach Aaron not to run his mouth at Fray (no)
Name: Sable! Timezone & Availability: EST; my schedule is a lil wonky but I'm working 5-10pm tomorrow, 2-6pm tuesday, and i'm off wednesday! Role & Element: Fighter, Fire~ Emotion: God. It's an even tie between guilt, fear and recklessness so I give you the blank check to pick whichever you like. But if you want me to pick, then guilt! Injury Permissions: JUST FUCK ME UP, AS LONG AS THE GIRL HAS A FUNCTIONING ARM AND LEG LEFT WE GUCCI.
Name: Luna/Richard Timezone & Availability: EST, have some things to do tomorrow but I will be around on mobile during the day and then should be at my computer in the evening - other days I am mostly flexible Role & Element: Utility & Electric Emotion: Rage Injury Permissions: FUCK ME UP, Richard's a Utility with Diarahan, it's fine. Just leave limbs attached and nothing permanent, pls and thank you!
Name: coco Timezone & Availability: u know...I'll be online a lot later today! Role & Element: Utility, Nuclear Emotion: Irritation Injury Permissions: nothing permanent otherwise YIPPEE
[If the ominous towers of the outside of Braphine's Temple haven't made it clear, the inside will: this is someone's palace. The Nekyia has once again been changed, reflecting the owner's personality, history, and thoughts, and you now stand in the hallowed halls of a different church-like structure. The door lies behind you, but the only way forward is to proceed into the Vault.
Before you lie seven stained glass windows. Each one bears a different design and can be accessed by the stairs in the back of the room for a closer inspection. Watch your step, though, as there are dark red-black flames licking up the sides of the stairs, across the hallways, and over the one door proceeding further inward, limiting just how much of this place you can access. You also have the feeling that you're being watched.
Best of luck to you, adventurers. May you walk in the light of the crystal.]
[ Well, McGillis is here. Ever since Argenti alerted them that something was up with Fray, he'd basically been on the lookout for this. And while he can't say with certainty that this is Fray's palace specifically, the aesthetic... seems like it's a good match.
By now, feeling like being watched is nothing new. (Was it ever something new for him?) So McGillis is relatively unbothered and will check one of those windows. ]
[This place looks incredible, is perhaps the first thought on Sayaka's mind; it's a grand place that seems to almost remind her of some of the things seen in Argenti's palace, and bluntly put, it'd be an awe inspiring place were it not for the circumstances.
...That pervasive feeling of being watched is also familiar, but Sayaka's got her sword close and intends to keep her eyes peeled.]
...Let's move.
[Sayaka would be more cautious, but she's got enough confidence that she's going to go up one of those staircases to observe one of the windows. She tries to be careful in doing so, at least, but she'll make her way to a window and observe. (15) What's going on here?]
[Which is where she puts her priority right now. Kirumi looks around, trying to find out what's watching them. If it's behind one of the glass windows, the rest will figure out, but she'll be thorough and look around to see if she sees anything that might be watching them!]
[Somehow, this church-like structure feels more like something Arven would see back home than the one he saw at Aubrey's palace. Honestly...it gives him the vibes of the towers dedicated to the deceased.
He makes sure that Mabosstiff is at his side and away from those flames as he advances toward the windows with the others.]
[ Rutile is here, unfortunately... Now he knows these things are appropriately called palaces and not movies, he knows a little better what to expect.
(What is a movie, then?)
He hates the feeling of being watched, it pricks at his skin, and as much as he hates to admit...it almost feels like the calamity, on nights when it's full and looms near the earth...
He'll step closer to his neighbor, who is now his accountabilibuddy because no way in hell is he going at this alone. ]
I'm scared...
[ He whispers this to her, but that doesn't stop him from looking around... Is there any readily apparent source of the being watched feeling? ]
[With the seven stained glass windows destroyed and the dark fire creeping ever closer, it seems there isn't much time left for you here. The next time you look up the stairs toward the only door leading forward, you'll find that the fire has receded, leaving behind a path forward. It looks like your choice is obvious.
Upon opening the door, you're greeted with a blast of freezing cold air. Regardless of what you're wearing, you'll feel a deep, numbing chill that threatens to freeze you solid if you don't keep moving. As your eyes adjust to the light, you'll find that you're no longer in the Vault, but rather out in the open in a fort.
More pressingly, there are several injured people lying around in varying states of distress. They are all human (although some have elf ears) and they look up on you with fear, flinching away if you choose to get close. None of them are in the process of dying; it seems whatever caused this struck with precision.
A familiar face stands in the middle of the carnage, greatsword resting back against his shoulders as he greets you all with a smile. The usual armor is gone, replaced with the dark jacket in the pictures. The cold doesn't seem to bother him at all, despite being underdressed for it.]
Roll a 1d20 for combat. 1-10 is a miss (with 1 being a crit failure), 11-20 is a hit (with 20 being a crit success).
Heals and buffs are a free action, you may use 1 heal or buff and attack, or use 2 heals/buffs.
Please bold your actions and rolls so I can easily see them!
Status ailments will last for three rounds, if not cured.
PHASE 1
When V'rhas's eyes glow red he shrugs off physical damage. Yellow is the opposite.
Shadow Haurchefant is capable of protecting one ally. Shadow Alphinaud is capable of healing. Shadow Estinien deals Curse damage.
PHASE 2
Shadow Wall: When characters successfully hit V'rhas, roll a 1d20. If 11-20, the attack connects with no side effects. If 1-10, characters are automatically inflicted with a status ailment. 1: Forget, 2: Fear, 3: Rage.
If Shadow Wall is in effect on your character, they forget one memory. This can be forgetting about a person, forgetting about an event, forgetting about who they are - anything you'd like! Clearing the status condition will also restore the lost memory, though this can be a slower process to regain the memory if you'd prefer.
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I will be replying rather quickly, as it's my hope that the palace doesn't take too long! Expect battle rounds to go up every 30 minutes to an hour, depending on how many people are around. If I need a break, I will let you guys know and I'll let you know when we'll reconvene.
Please make sure to ping me on discord if your character is going on autopilot/you need to leave, etc!
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Timezone & Availability: EST & Spotty at times since I'm WFH, but during an exceptionally busy week 12-1, 3-5, 6:30 PM to 11 PM EST.
Role & Element: Fighter & Psy
Emotion: Fear
Injury Permissions: Fuck him up, just no limb loss.
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Timezone & Availability: EST, Aftrnoons are best
Role & Element: Utility, Psychokinesis
Emotion: Fear
Injury Permissions: Fuck me up, fam. I'll even take permanent damage, so long as it doesn't interfere with her singing~
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Timezone & Availability: gmt+1. am usually around on the weekdays until 7pm est, dipping in and out of internet as i go about my evening. i do have an obligation on monday that will go about 2-5pm est but i will check in as i can.
Role & Element: utility & electric
Emotion: irritation
Injury Permissions: injuries ok! no limb loss please tho
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Timezone & Availability: CST, work is honestly really busy for me right now but i will do my best to be around during the day!! after 4pm CST is typically smooth sailing for me
Role & Element: Utility, Bless
Emotion: Grief
Injury Permissions: as long as it's not a permanent injury, i'm all for it
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Timezone & Availability: EST, afternoons and evenings are best, but I can swing anytime
Role & Element: Fighter & Curse
Emotion: Irritation (Though if this one gets a bunch of people, and Conceit doesn't feel free to switch him to that one!)
Injury Permissions: Fuck him up! Just no total limb loss. <3
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Timezone & Availability: GMT +8, generally available 12 pm to 5 pm (though I might sometimes go to bed earlier depending). I'm also available 10 pm and later but that is dependent on when I actually wake up,,,
Role & Element: Fighter & Wind
Emotion: Guilt
Injury Permissions: fuck her up, just nothing permanent.
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Timezone & Availability: CST, generally around from 11am - 1am CST!
Role & Element: Utility/Fire
Emotion: Grief
Injury Permissions: Non-permanent injuries are totally fine!
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Timezone & Availability: EST. I am, on paper, available all day Monday as long as my body cooperates! If we go into Tuesday, I do have to run errands in the afternoon, but I'll ping when I'm out/in
Role & Element: Fighter / Psy
Emotion: Rage (but like Eri you can give her recklessness instead if there are issues with spread)
Injury Permissions: :shay: Kainé has gone too long without eating shit when she historically spends most boss battles unconscious, so go ham. For anything life-altering, I'd prefer to discuss for vibe checks before signing off on it, if that's ok! Hypothetically I'm trying to make it to endgame.
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Timezone & Availability: EST, generally all day
Role & Element: Fighter, Nuclear
Emotion: Conceit
Injury Permissions: Ahaha, oh boy, she's so getting hit by the greatsword, go ahead
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Timezone & Availability: CEST/UTC+2 - I'm available from 11am EST until 5pm EST with the exception of Wednesday, when I'll be very sporadic.
Role & Element: Fighter & Wind
Emotion: Irritation
Injury Permissions: Just fuck him up. Like, ask me if you want to cut off his fingers or whatever, but I might not say no
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Timezone & Availability: CST, afternoons and evenings
Role & Element: Utility & Curse
Emotion: Guilt
Injury Permissions: No permanent injuries like lost limbs or eyes but otherwise. Hurt me.
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Timezone & Availability: EST; evenings are best for me but this week I have Monday off so I should be around whenever then!
Role & Element: Fighter/Wind
Emotion: Rage
Injury Permissions: No limb loss but otherwise feel free to fuck him up!! Maybe it’ll teach Aaron not to run his mouth at Fray (no)
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Timezone & Availability: EST; my schedule is a lil wonky but I'm working 5-10pm tomorrow, 2-6pm tuesday, and i'm off wednesday!
Role & Element: Fighter, Fire~
Emotion: God. It's an even tie between guilt, fear and recklessness so I give you the blank check to pick whichever you like. But if you want me to pick, then guilt!
Injury Permissions: JUST FUCK ME UP, AS LONG AS THE GIRL HAS A FUNCTIONING ARM AND LEG LEFT WE GUCCI.
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Timezone & Availability: EST, have some things to do tomorrow but I will be around on mobile during the day and then should be at my computer in the evening - other days I am mostly flexible
Role & Element: Utility & Electric
Emotion: Rage
Injury Permissions: FUCK ME UP, Richard's a Utility with Diarahan, it's fine. Just leave limbs attached and nothing permanent, pls and thank you!
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Timezone & Availability: u know...I'll be online a lot later today!
Role & Element: Utility, Nuclear
Emotion: Irritation
Injury Permissions: nothing permanent otherwise YIPPEE
PART ONE: THE VAULT
[If the ominous towers of the outside of Braphine's Temple haven't made it clear, the inside will: this is someone's palace. The Nekyia has once again been changed, reflecting the owner's personality, history, and thoughts, and you now stand in the hallowed halls of a different church-like structure. The door lies behind you, but the only way forward is to proceed into the Vault.
Before you lie seven stained glass windows. Each one bears a different design and can be accessed by the stairs in the back of the room for a closer inspection. Watch your step, though, as there are dark red-black flames licking up the sides of the stairs, across the hallways, and over the one door proceeding further inward, limiting just how much of this place you can access. You also have the feeling that you're being watched.
Best of luck to you, adventurers. May you walk in the light of the crystal.]
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His eyes are immediately catching sight of the stained glass windows, but he also takes notice of the distinctly colored flames as well.
The feeling of being watched is also eerie, but he soldiers through, used to the sensation. ]
...Be on your guard and watch your step.
[ He will head towards the stained glass windows first. Carefully. Can he take a look at one of them? ]
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By now, feeling like being watched is nothing new. (Was it ever something new for him?) So McGillis is relatively unbothered and will check one of those windows. ]
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...That pervasive feeling of being watched is also familiar, but Sayaka's got her sword close and intends to keep her eyes peeled.]
...Let's move.
[Sayaka would be more cautious, but she's got enough confidence that she's going to go up one of those staircases to observe one of the windows. She tries to be careful in doing so, at least, but she'll make her way to a window and observe. (15) What's going on here?]
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[Which is where she puts her priority right now. Kirumi looks around, trying to find out what's watching them. If it's behind one of the glass windows, the rest will figure out, but she'll be thorough and look around to see if she sees anything that might be watching them!]
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He makes sure that Mabosstiff is at his side and away from those flames as he advances toward the windows with the others.]
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(What is a movie, then?)
He hates the feeling of being watched, it pricks at his skin, and as much as he hates to admit...it almost feels like the calamity, on nights when it's full and looms near the earth...
He'll step closer to his neighbor, who is now his accountabilibuddy because no way in hell is he going at this alone. ]
I'm scared...
[ He whispers this to her, but that doesn't stop him from looking around... Is there any readily apparent source of the being watched feeling? ]
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PART TWO: WHITEBRIM FRONT
Upon opening the door, you're greeted with a blast of freezing cold air. Regardless of what you're wearing, you'll feel a deep, numbing chill that threatens to freeze you solid if you don't keep moving. As your eyes adjust to the light, you'll find that you're no longer in the Vault, but rather out in the open in a fort.
More pressingly, there are several injured people lying around in varying states of distress. They are all human (although some have elf ears) and they look up on you with fear, flinching away if you choose to get close. None of them are in the process of dying; it seems whatever caused this struck with precision.
A familiar face stands in the middle of the carnage, greatsword resting back against his shoulders as he greets you all with a smile. The usual armor is gone, replaced with the dark jacket in the pictures. The cold doesn't seem to bother him at all, despite being underdressed for it.]
So you've finally arrived. Welcome to Whitebrim Front.
[His tone is light, easy, and friendly - a stark contrast to the usual more subdued tones Fray always speaks in.]
I believe a proper introduction is in order, is it not? I am V'rhas Tia, the Warrior of Light. Pleased to meet you.
[V'rhas makes no move to attack, but he doesn't sheathe his blade either. Notably, he's wielding Deathbringer, Fray's sword.]
MECHANICS
PHASE 1
PHASE 2
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PHASE 1
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PHASE 2
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PHASE 3
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FINALE
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