Kirumi Tojo's Palace | The Ultimate Maid's Failures

By now everyone may be used to find themselves in bizarre locations, between going into palaces and visiting Nekyia. It might not come as a surprise that it has happened again.
What might come as a surprise, though...is how empty this place is.
All around you there's nothing more than a large, gray, featureless expanse. In the distance there seem to be bars, curving upwards to gather so, so high above you, possibly hundreds of miles above, so high it’s hard to distinguish.
It’s a cage. So unfathomably large. You could escape, were you to get to the edges of the cage, but...it would take forever. No matter how you look at it, you're trapped. The atmosphere is so...hopeless. Devoid of anything even remotely positive.
Not that you want to hang around for long, do you? After all, this is someone's palace. Not a place to stick around at. What to do, though?
It’s all so...empty. Silent. Featureless. A flat expanse of hard gray tiles.
Gather together, everyone. Gather and choose a direction. North, East, West, South. All directions look completely identical, but could it affect your time in this place, somehow? Probably not. But all treks start with the first step. Perhaps, if you get moving, you'll progress?

no subject
not impressed with that ultimatum. ]
Try harder. Some of us are already dead, what's dying again gonna do to us?
END OF PHASE 0.5
[Monokuma takes from behind his back a flashlight as well -- but this one is square instead of round]
Enough of this. This prologue has taken way too many hours and I don't have the whole week to get you all with the program! Chop chop!
[From the flashlight, a bright light erupts, filling everything. Everyone won't feel anything strange other than the blinding light, except for one final shout from Monokuma before the gray surroundings turn into light]
WELCOME TO THE WORLD OF THE KILLING GAME, BASTARDS!