🌹 Roll a 1d20 to see if attack hits; 1-10 attack will miss, 11-20 the attack will hit with higher hit values landing more damage (with 20 being a crit.) No rolls for evasion or defense in the final battle phase unless noted otherwise. 🌹 No support spells or normal actions (helping people up, etc.) need rolling, ever (buffs + healing) 🌹 Party-wide buffs/spells will be applied to max four characters, with the caster included as one of the "four" (caster will always be included with multi-target buffing/spells no matter what) 🌹 Debuffs from the boss will always hit when they fly out, and they can be insta-cleared in the same round (so if someone clears a character of a status debuff and the character has not acted, they can still use their singular action.) ❗ As an extra note of clarification, characters are now back to the standard limit of having just a singular battle action available for the rest of the battle phase.
So, a character's allotted singular battle action composes of the following:
Healing/buff + an attack...OR a singular debuff towards the boss.
🌹 If the character is doing something particularly unique than the above, let me know and I'll inform you how to proceed (or just ask to roll.) 🌹 The Boss' attack, Monstrous Grip involves it grabbing a hold of (1) character, immobilizing them for one round, and causing passive damage on each tighter grip, if characters do not strike at the hand to free said character.
BOSS BATTLE MECHANICS FOR BATTLE PHASE 2 (do not reply)
⚜️OMEN OF EVIL: BEAST⚜️
🌹 Roll a 1d20 to see if attack hits; 1-10 attack will miss, 11-20 the attack will hit with higher hit values landing more damage (with 20 being a crit.) No rolls for evasion or defense in the final battle phase unless noted otherwise.
🌹 No support spells or normal actions (helping people up, etc.) need rolling, ever (buffs + healing)
🌹 Party-wide buffs/spells will be applied to max four characters, with the caster included as one of the "four" (caster will always be included with multi-target buffing/spells no matter what)
🌹 Debuffs from the boss will always hit when they fly out, and they can be insta-cleared in the same round (so if someone clears a character of a status debuff and the character has not acted, they can still use their singular action.)
❗ As an extra note of clarification, characters are now back to the standard limit of having just a singular battle action available for the rest of the battle phase.
So, a character's allotted singular battle action composes of the following:
Healing/buff + an attack...OR a singular debuff towards the boss.
🌹 If the character is doing something particularly unique than the above, let me know and I'll inform you how to proceed (or just ask to roll.)
🌹 The Boss' attack, Monstrous Grip involves it grabbing a hold of (1) character, immobilizing them for one round, and causing passive damage on each tighter grip, if characters do not strike at the hand to free said character.