IZOU'S PALACE
KYOTO BAKUMATSU PALACE
You find yourself in historical Kyoto at night. The city is shadowy and beautiful, elegant but hostile. It's a sophisticated city, but you don't belong there and it knows it. Everyone knows it. You are being watched.
Worst of all, a terrible demon haunts the streets of this powerful capital city.
Eli Walsh, Kirumi Tojo, Still Sunrise, Argenti, Yi Sang, Celeste, Mafuyu Asahina, and McGillis Fareed, do you dare journey into hell?

You find yourself in historical Kyoto at night. The city is shadowy and beautiful, elegant but hostile. It's a sophisticated city, but you don't belong there and it knows it. Everyone knows it. You are being watched.
Worst of all, a terrible demon haunts the streets of this powerful capital city.
Eli Walsh, Kirumi Tojo, Still Sunrise, Argenti, Yi Sang, Celeste, Mafuyu Asahina, and McGillis Fareed, do you dare journey into hell?


RULES/GUIDELINES
- Characters will decide as a group when they wish to move on! If you're unclear you can ask me for guidance
- Let me know if I missed something or you need your character autopiloted!
- Most rolls including combat will be 1-10 = fail and 11-20 = pass, with higher rolls being more effective passes. When this is not the case, it will be indicated. Most rolls you can also be award bonuses if you present an effective strategy (I will tell you how many bonus points I'm giving it!)
- Party wide spells will cover 4 people including the caster I'm stealing that from Dani.
- During investigation, if you want to prompt me to get information, bold what you're wanting info on.
-MORE TBA IF NEEDED