Link Up! Mods (
linkupmods) wrote in
linkingup2024-08-31 08:41 pm
WEEKS 5 & 6
WEEKS 5 & 6
THE CALM BEFORE...
- The city has more or less bounced back after the disastrous Go-Kart race. While there are still some people recovering, no one’s hospitalized and there were thankfully no casualties - although there were more injuries than might have been expected, on accounts of some brawls that broke out among the competitors and the audience.
In spite of that, the Shopping District is feeling distinctly friendlier these days. Shopkeepers will take notice of repeat customers and be openly happy to see the better-behaved ones. They may even cut characters a discount on the sly for their patronship!
Perhaps as a result, the Nekyia Shopping District has become clear of haze much like the Nekyia dormitory started. While Shadows still lurk there, they are much fewer in number. Should characters choose to explore some more, they will find that the haze has become thinner in the Nekyia Entertainment District, allowing them to work on cleaning out the various Shadows that reside in that area.
WHAT THE FLUFF.
- Meanwhile, back at the dormitory…
…trouble is amiss, but the fun kind of trouble.
On Sunday, September 1st, it seems like there's an event for pets being hosted at the parks near the dorm! That's fine and dandy, but the trouble comes from owners being careless and letting their animals run loose. That's right, some of them have been given free rein to explore, and a number of them have taken a liking to the dormitory!
You might be able to blame Dawn – that cat from the Nekyia who also appears to give you strange items! – because she's got bowls of cat food around her that she's feasting on. It's attracted some pet cats and strays alike. As for the dogs, well, they like people. Enough said.
Why not treat yourself to some animal therapy while you can? And if not, wrangling any animals that manage to get free works too!
SUMMER DAYS.
- As summer break draws to a close, the Arcade is desperate to not only redeem its reputation, but also squeeze the last bit of pocket change out of people while they’re still on vacation. As a result, there is an ongoing discount on point cards allowing people to play competitive arcade games - Classics like Mirmo Kart and Street Slayer, as well as shinier rhythm games like Dancerun Stardom and LaiLai Universe Plus!
Of course, the hope is that characters drawn in by the arcade games will stick around for the other offerings - karaoke, bowling, ufo catchers, and even a bar (for those 21+!) And if none of these attractions are enough to catch a character’s eye, there’s plenty of other activities to be found in Carnation Court. Besides the restaurants and bars, there are many themed pop-up cafés and events, and even a few empty buildings with a very reasonable lease fee, should someone want to run an event of their own...
While the mood isn’t as open and friendly as the shopping district, it’s still worth a visit to relax and unwind a bit, preferably alongside Braphine’s other chosen. After all, there are Shadows looming on the horizon...
MESSAGE FROM YOUR RA!
Huh...? That's weird. It looks like a really big Shadow took up residence in the Nekyia. Hold on, I'll set things up so the app will give you the coordinates! Could you please check it out?
COMMISSIONS
NEKYIA COMMISSIONS
REAL WORLD COMMISSIONS
OOC
READ ME!!!!
- Welcome to your log for Weeks 5 and 6! Feel free to use this log for any developments that happen during the next two weeks. There will be no log next week, but we will still be posting a small mini-event on Saturday.
For plotting, please feel free to head over to this post on the OOC comm to post your plotting top levels.
For Nekyia commissions, you can assume that the Shadows will respawn until they've been beaten enough times to go back to normal.
Palaces start this week! Please refer to the Palace schedule here and sign ups for this week's capped Palace here

3/3
and then it suddenly settles. one deep inhale. one exhale.
he picks himself up, his expression cold and imposing as he glares at the rest of the group. as eli mentioned, cornered animals are the most dangerous. it's a moment where even the hunted, can become the hunter.
with a spring of his feet, he leaps up to attack shalem with a jab from the elbow to his side (5+5=10), and quickly moves onto yoon to try and slam the side of his fist into his back (9+5), and then finally, poor jesse will get a roundhouse kick to the side (18+5=23).
you want a hunt? he'll give you one. ]
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...it doesn't matter. Soujuurou must be saved. Yoon doesn't heal himself but he will attempt to get back on his feet. ]
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Shalem has to move back and away, rubbing his ribs, but he doesn't think anything is broken or bruised. Just a little sore. Yet, still, he doesn't take his staff from his tail. Though he thinks he might have to, just to have another limb to try and restrain the boy with. The strongest limb to restrain him with, in fact.]
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It stings, and takes a moment for Jesse to get up and recover.]
Hey. C-come on...
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We're all having a great day here!]
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Haruka is glad he's not getting hit, sorry white boy, but a fight is—kind of the last thing he wanted to happen? He's already bracing for the God of Conflict's messenger to be lurking, waiting to watch and see how they handle this, but... Damn. This sucks.
So he casts Tarunda on Soujuurou, to at least lower his attack a bit. If... it works...]
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Was that his death? There are too many emotions and thoughts swirling in her head and in her chest, but she knows one thing for certain: ]
Please. We don't want to fight you...
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He knew Soujuurou was strong from the memories they all saw, but actually experiencing it is another thing. The reflexive pained yelp the kick pulls out of Izou is bad.
The damage the force of the impact does to his insides has him coughing up blood, but he doesn't stay down long, though with how shakily he gets to his feet, maybe he should.]
Don't-
[Is all he can get out as he's still trying to catch his breath.]
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It looks as though we may have to fight him to get him to stand down.
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... Yeah. Gonna have ta try to rely on ranged attacks cause he hits like a goddamn truck.
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[ Why'd he rush in like that?! As if Eli hadn't also been considering it... fuck, fuuuck... He's on his way towards Izou to steady him, casting a Media once he's there... And it heals the other two. HE GUESSES.
It's an itty bitty heal, though, please help. ]
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'M fine, He just caught me off guard is all.
[Sure Jan.]
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With the amount of people here, he's trusting that others will have the healing handled (and, you know, he only has light healing anyway), but he does cast a Rakukaja on him for good measure.]
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[Gonna cast media to help heal Izou, Shalem, and Jesse.]
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There's no time to think about it, though. All hell has broken loose.
It's time to do his job as a healer.]
H-Hestia!! Help them!
[A round of Media is bestowed upon Izou, Shalem, and Jesse by the figure of a woman wrapped in flames.]
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BATTLE MECHANICS! (DO NOT REPLY TO THIS POST)
my twisted mind!Shadow Soujuurou's boss fight!Shadow Soujuurou will have the following mechanics:
His element is ELECTRIC and his weakness is WIND.
I will roll in the 1st round with +5 strength advantage for all his physical attacks.
I will roll in the 2nd round with +3 strength advantage for all his physical attacks.
Crits (20) will have to do an additional heads/tails (1d2) roll. If tails (2), it will miss.
Heals take no action. Debuffs take 1 action, and Shadow Soujuurou CANNOT be paralyzed or afflicted with Dizzy, Sleep, or Despair.
In each round, he will focus on FOUR random participants and attack.
Shadow Soujuurou has one major weakness. Find it and roll a 17 or more to stop the battle! ]
ROUND 1
it's time for the hunt, which means that the hunter must select its prey.
like an animal that focuses on the prey which is weaker, soujuurou goes for what's easiest for him: jesse, will receive another kick in the stomach (17+5=22), before twisting his body almost unnaturally and jumping to attack izou once more with an open palmed fist to the back (9+5=13). and, because he's close, fray also gets added into the fray as soujuurou lifts a leg to kick him away (17+5=22).
but last and very much not least, is our little healer sou, who he jumps at a frightening speed with a throat chop. (16+5=21) ]
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Argenti's expression turns to outright displeasure. Soujuurou sure keeps on picking his targets in a certain way, huh.
He runs in immediately and tries for a swing (10) to either give an attempt towards tripping him up or otherwise landing a general hit on him. ]
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Oof--hey, come on, snap out of it, man!
[Jesse hesitates to actually shoot at Soujuurou despite himself, so...instead, he casts Tarunda so that those martial arts will hit less.]
Is this how you used to fight bears?!
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Getting fucking bodied twice in a row honestly should make Izou want to lie down and take a nap but instead it just makes him angry enough to forget what he himself observed and he goes in to just hit Soujuurou with his sword like he's trying to kill him.
Luckily(???) he did a fucking bad job (5)]
Fuck off already!!
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Oi!
[ Eli pursues, and his Persona, the vicious-looking red wolf Garm, flashes into existence to lend his power, allowing him to ice over his fists and fling knife-like icicles in Soujuurou's wake (Overruff, 13). ]
Get back over here!
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This time, he gives Izou a Dia, as it's the best healing he can manage and he did just get hit hard right in front of him.]
Come on, Sword Genius, is this the best you can do?
[It might be cruel, but if anything he does know Izou can be motivated by being goaded into showing off.
For his own part, after the heal, he makes to strike out at Soujuurou's legs with his whip, but with how fast he's zipping around the arena, it likely doesn't do much good. (6)]
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ROUND 2
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1/???
2/???
3/3 BATTLE OVER!
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