Link Up! Mods (
linkupmods) wrote in
linkingup2024-08-31 08:41 pm
WEEKS 5 & 6
WEEKS 5 & 6
THE CALM BEFORE...
- The city has more or less bounced back after the disastrous Go-Kart race. While there are still some people recovering, no one’s hospitalized and there were thankfully no casualties - although there were more injuries than might have been expected, on accounts of some brawls that broke out among the competitors and the audience.
In spite of that, the Shopping District is feeling distinctly friendlier these days. Shopkeepers will take notice of repeat customers and be openly happy to see the better-behaved ones. They may even cut characters a discount on the sly for their patronship!
Perhaps as a result, the Nekyia Shopping District has become clear of haze much like the Nekyia dormitory started. While Shadows still lurk there, they are much fewer in number. Should characters choose to explore some more, they will find that the haze has become thinner in the Nekyia Entertainment District, allowing them to work on cleaning out the various Shadows that reside in that area.
WHAT THE FLUFF.
- Meanwhile, back at the dormitory…
…trouble is amiss, but the fun kind of trouble.
On Sunday, September 1st, it seems like there's an event for pets being hosted at the parks near the dorm! That's fine and dandy, but the trouble comes from owners being careless and letting their animals run loose. That's right, some of them have been given free rein to explore, and a number of them have taken a liking to the dormitory!
You might be able to blame Dawn – that cat from the Nekyia who also appears to give you strange items! – because she's got bowls of cat food around her that she's feasting on. It's attracted some pet cats and strays alike. As for the dogs, well, they like people. Enough said.
Why not treat yourself to some animal therapy while you can? And if not, wrangling any animals that manage to get free works too!
SUMMER DAYS.
- As summer break draws to a close, the Arcade is desperate to not only redeem its reputation, but also squeeze the last bit of pocket change out of people while they’re still on vacation. As a result, there is an ongoing discount on point cards allowing people to play competitive arcade games - Classics like Mirmo Kart and Street Slayer, as well as shinier rhythm games like Dancerun Stardom and LaiLai Universe Plus!
Of course, the hope is that characters drawn in by the arcade games will stick around for the other offerings - karaoke, bowling, ufo catchers, and even a bar (for those 21+!) And if none of these attractions are enough to catch a character’s eye, there’s plenty of other activities to be found in Carnation Court. Besides the restaurants and bars, there are many themed pop-up cafés and events, and even a few empty buildings with a very reasonable lease fee, should someone want to run an event of their own...
While the mood isn’t as open and friendly as the shopping district, it’s still worth a visit to relax and unwind a bit, preferably alongside Braphine’s other chosen. After all, there are Shadows looming on the horizon...
MESSAGE FROM YOUR RA!
Huh...? That's weird. It looks like a really big Shadow took up residence in the Nekyia. Hold on, I'll set things up so the app will give you the coordinates! Could you please check it out?
COMMISSIONS
NEKYIA COMMISSIONS
REAL WORLD COMMISSIONS
OOC
READ ME!!!!
- Welcome to your log for Weeks 5 and 6! Feel free to use this log for any developments that happen during the next two weeks. There will be no log next week, but we will still be posting a small mini-event on Saturday.
For plotting, please feel free to head over to this post on the OOC comm to post your plotting top levels.
For Nekyia commissions, you can assume that the Shadows will respawn until they've been beaten enough times to go back to normal.
Palaces start this week! Please refer to the Palace schedule here and sign ups for this week's capped Palace here

2/3. TW FOR GORE
“I’m glad that went well.”
The words of your roommate, Soujuurou Shizuki, snap your dazed self back into attention. Seeing him up close, after the incredible feat of defeating a creature from the Age of Gods, well… it was too much to wrap around your head. And though his body was broken, so painfully broken, he remained standing. His gaze was not on you, however, but on your other fallen roommate, Alice.
His gaze was distant. Lonely, even.
And yet, that matters not in your irritation. “‘That went well?’” you bite back weakly, your body still stitching itself back together with your magecraft. “Don't you dare say you're happy we're alive or I'll be so pissed.”
He does not say it. No, he says he was never worried about your safety in the first place. Considering that he had gotten a taste of yours and Alice’s capabilities in the house of mirrors, then it shouldn’t be surprising. Yet… you feel like everything about this young man is off. His gentle personality coupled with the eyes and stature of a hunter— none of it matched one bit. No matter how much he tried to suppress it, you can now clearly see the primal rage that is behind that kind gaze.
But suppressing your own surprise, you dare him to give his reason. What’s he so glad about?
"Because I was finally able to keep my promise. You held up your end of the deal, but I hadn't delivered yet. That always bothered me. I'm so glad I got the chance to set things straight."
Unbelievable. He was still trying to pay you back for your efforts in trying to save him in the amusement park?! From the look on his face, a smile that is both genuine and unmatching his cold gaze, that genuinely seemed to be the case. Even though he had already saved your life once there… he says he’s relieved and it shows in his face, despite everything going on. And all you can do is lay there in silence, listening to the boy like he’s a sinner at a confessional, his injuries as proof of his repentance.
He reaches out for you, mumbling some dumb comment about how your leg looks much better now— and even though his arm is broken from the elbow down, you reach out to him, because you know that it’s sturdy enough to hold you up.
“You really are hopeless,” you say with a wry laugh, ready to take his hand—
—but you never make it.
As a mage, you should have known better than to drop your guard. The beast was felled, but in your sentimentality, you forgot that you had yet another enemy who was just as dangerous. You hear the ring of a bell, and a quick surge of magical energy is the only warning you have before the body of the boy who you tried so hard to kill at one point— who you tried to protect— is torn in half right in front of you, coating the pure snow in bright red when it collapses.