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WEEKS 7 & 8
WEEKS 7 & 8
THE SEASONS TURN...
- Time really passes, doesn't it? Before you know it, you're halfway through the time that the goddess Braphine has promised that you'll be here, your home away from home. You are starting to see the light at the end of the tunnel, maybe, even through all the challenges and eventful (!) twist and turns that have followed you through your stay here. Surely there can't be anything else lurking in the wings, right?
Through the efforts of all of Braphine's chosen, the city definitely is starting to feel a little bit cheerier, in contrast to the temperatures that are starting to cool as the seasons in Sunset City turn and the leaves change their colour. The Shopping District and the Entertainment District look and feel decidedly more warm, and a quick trip into the Nekyia also show that the haze has cleared from both districts, with the Shadows lurking much fewer in number.
Further exploration will find that the haze has thinned to explorable levels in the Nekyia Fashion District - there are Shadows to be cleared, after all. Maybe if you are lucky, they might drop you a little something in reward for your efforts.
DO YOUR PART FOR CHARITY!
- On Saturday, there's a notice pinned in the lobby of the dormitory:
CHARITY EVENT FOR THE TEMPLE OF BRAPHINE
9/21
FLEA MARKET AM
FORMAL MASQUERADE BALL PM
Come and support the temple when we need it most!
Yes, you read that right: There will be a Charity Event for the Temple of Braphine, hosted by no one other than her devoted followers. They sent this over to the dorms to request the Chosens' assistance, it seems, and as the flyer says, this is an all-day event to take place on September 21st.
In the morning, there will be a Flea Market! There's a note from the hosts that they'd like the Chosens to either find a vendor to assist, provide entertainment, or participate as vendors in the Flea Market. At night, a ball will be held with live music, dinner, refreshments, and an open dance floor for all. They are not asking for your assistance with the ball, however; rather, you are automatically invited as esteemed guests and are encouraged to dress your finest for the occasion!
Given that this isn't for another week, however, it is highly encouraged that you shop around to find an outfit you'll look snazzy in for the ball. You can also start preparing merchandise to sell; or maybe, perhaps, you'd like to save that street performance for the Flea Market? Either way, you've got a long week ahead of you…
…but it won't be all rainbows and sunshine.
KEEP DREAMING.
Late into the night on Saturday, you will dream. What that dream consists of varies with each individual, but you will have one, even if you've never dreamed before. This dream could be a core memory, or perhaps about something you've always wanted, your worst fear...the list goes on.The next day, anyone who enters the Nekyia will find that, aside from the strange "Palaces" that have popped up, things aren't right yet again…but for an entirely different reason. No matter where you are, you enter the Nekyia to a hallway full of dressing rooms. It's a fairly long hallway, because venturing down it will eventually lead you to a door that has your name on it.
Why don't you journey there and find out what awaits?
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After seeing "Sayaka" and finding your door, you'll find something even more strange.
That dream you had last night? Well, it's here. Your dream may manifest as a small, contained landscape from your dream; a creature that you may have dreamt of might be scurrying around; another version of you, different from a Shadow; or you could be unlucky and have one of your memories on full display for everyone to see.
This phenomenon will last for the next two weeks, and dreamscapes will shift with the different dreams characters have. It won't be a one and done ordeal, unfortunately…but there is, perhaps, a way you can stop it.
(OOC: Sayaka's top level is NOT time sensitive, nor is it a mod-run event. This can be treated like a regular top level to be tagged at your own pace!
Please see the "A Dream Unraveled" commission for some details on what's causing the dreamscapes to appear! Welcome to your dreamwalking/memory share event!)
WEATHER FORECAST
Temperature: hot and humid, but gradually getting cooler! Surprise showers may occur during these two weeks when you least expect it, so stay sharp and don't get drenched!
Characters who journery into the Nekyia when it is raining may find HP-restoring items dropped during combat with Shadows.
Characters who journery into the Nekyia when it is raining may find HP-restoring items dropped during combat with Shadows.
COMMISSIONS
REAL WORLD COMMISSIONS
NEKYIA COMMISSIONS
OOC
READ ME!!!!
- Welcome to your log for Weeks 7 and 8! Feel free to use this log for any developments that happen during the next two weeks. There will be no log posted next week, but a top-level for the charity event will be posted instead on next Saturday!
For plotting, please feel free to head over to this post on the OOC comm to post your plotting top levels.
For Nekyia commissions, you can assume that the Shadows will respawn until they've been beaten enough times to go back to normal.
Don't forget that the deadline for applications and character swaps is on September 28!

DRAGON COUTURE
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Be careful, everyone...
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[UGHHH.]
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[ well all that animosity flew over his head. ]
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i misread...
and rolled a 4. )
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no, i'm kidding.
or am i-- because above all the clothes racks and the display cases of chinese-themed outfits and hanfu etc. etc. there is a giant dragon statue hanging from the ceiling.
it looks like there is something in its mouth. ]
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Hey, guys...? I think there's something in the dragon's mouth.
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( mafuyu's going to try and summon snow white to see if the ghostly princess can reach it- 5 )
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Soujuurou, did you hear me--
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[ he was on the fucking moon, apparently, with how he whips his head around, blinking owlishly at arven. ]
Is something wrong?
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[He motions up to the big dragon.]
I think there's something up in its mouth.
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Pray that this works, gang. ]
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I can't believe I'm doing this...
[He grumbles as he reaches to grab the thing inside the dragon's mouth.]
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If you're afraid of heights you could have just said so.
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anyway, just because there's a lot of them the human pyramid is tall enough to reach the dragon statue. when atem reaches his hand into the mouth of the dragon statue, his fingers will close around... a white feather? except that it slips through his fingers, dissipates in white light, and ah, it's one of those memory baubles that you've encountered before in the nekyia.
don't lose your balance, dragon crew, because you'll be plunged headfirst into what clearly is a memory: ]
set the scene. you are in a quaint little tea shop - pale gold and fine china, expensive, classy, with a smattering of clientele around on the various tables. it’s a little out of place, even, tradition in modernity, a place out of time, even.
there is a particular table that calls to you, one by the window, where there is a young boy dressed in a summer yukata, unaccompanied, staring out the window at the people going by.
“Can anyone else see them, Hanekoma-san?”
the dead.
he knows that it’s a singularity that means that he doesn’t fit in anywhere. his hair is too light, his skin too fair, but this ability, this curse that causes even his mother to look at him with fearful eyes, has cast a shadow over his own soul.
he cradles the teacup with its steaming hot tea with delicate fingers, sipping from it delicately. at least here, in this tiny tea shop, he can observe shibuya’s unfortunate dead, the way they struggle for a chance to return to the living world, the elaborate game they have no choice but to play.
it’s thrilling. it’s so different from the dull life that he leads. it maybe makes him feel a little less alone.
he continues to observe, watching, and he doesn’t look away when an unfortunate pair in the game get erased by a particularly nasty looking lion monster.
It’s only after that he sighs, and his gaze flickers back to the older man called hanekoma– “Won’t you tell me more about the Game, then?”
[ when dragon crew tumbles out of the memory back into the store, they will find two gray pins that they can pick up on the cash register. ]
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CWs in memoryshare
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