This is a free-for-all so you may come and go whenever you want! Sign-ups are primarily for me (and everyone else) to see who is interested, who wants to join from the start and who wants to join in but later. As this is a boss battle-centric palace, I'll have to keep the exploration phase short, I'm gomen.
ICly, this will be happening on Sept. 5th. OOCly, threading will begin on the 4th, noon EST.
Character: Timezone & Availability: Element & Level: Role: (Fighter or Utility) Spells: (no descriptions needed except for the unique spell given by the mods at app acceptance) Serious injury perms: (the upper limits of what you're okay with. I'm not looking to kill someone, just bully characters.)
In case you need to tap out, please ping me on the server and I will have the boss teleport your character to the ground floor. You may rejoin later if/when you feel like it.
In case I need to sleep, we can all take a break for a bit. People can still come and get their own rolls in during this time.
Character: joshua Timezone & Availability: gmt+8, generally around at night/mornings! Element & Level: bless, level 10 (if he levels up I will let u know) Role: fighter Spells: dia, lunge, makouha, media, zephyr's elegy (summons jesusbeam of bless energy, single target) Serious injury perms: no permanent maiming or eye gore but otherwise, feel free to injure him all you like!
Character: McGillis Fareed Timezone & Availability: GMT+1, available from about 11am to 5pm EST today and Thursday, available until around 8pm EST after Element & Level: Wind, Lvl 20 Role: Fighter Spells: Dia: Heals light damage for a single target. Lunge: Deals light physical damage to a single target. Golden Strike: Calling upon Fenrir's power, McGillis can create bullets of pure wind that rip through his opponent's defenses. Deals light Wind damage to a single target. Magaru: Deals light wind damage to all enemies. Media: Heals light damage for your entire party. Garula: Deals medium wind damage to a single enemy. Rakukaja: Raises Defense for a single target Serious injury perms: Fuck him up, just don't kill him
Character: Shizuki Soujuurou Timezone & Availability: CST, usually available after 4pm, but can phone tag Element & Level: Electric, lvl 20 Role: Fighter Spells: Dia, Lunge, Electric Slide, Zionga, Rakukaja Serious injury perms: please fuck up my son but don’t kill him or make him lose his limbs
Character:Still Sunrise Timezone & Availability: GMT+8, generally around late night and afternoon. Element & Level: Wind, 20 Role: Fighter Spells: Dia, Lunge, Magaru, Media, Garula, Rakukaja, Here Comes the Sun (Fire a wind-infused bullet from gun, burns brightly when it explodes) Serious injury perms: No permanent injuries or death but otherwise fuck her up
Character: Arven (+ Mabosstiff) Timezone & Availability: CST. I am generally Around between 11am - 2am EST. Element & Level: Fire, level 20 Role: Utility Spells: Diarama, Media, Me Patra, Energy Shower, Matarukaja, Rakunda, Turn Up the Heat: Arven can use his pan to instant cook a little fireball. Launching it at an opponent will deal light Fire damage. Serious injury perms: No permanent injuries like lost limbs, etc. but anything else is fine.
Character: Argenti Timezone & Availability: 2:30 to 8 PM EST today, with sporadic tags later Element & Level: Psy & 20 Role: Fighter Spells: Dia, Lunge, Every Rose Has Its Thorns (he captures his enemy in a cage of psionic roses, thorns piercing into them afterwards before the remains of those are scattering beautifully into the wind~), Mapsi, Media, Psio, Rakukaja Serious injury perms: No killing, no limb loss. Other serious injuries are fine~
Character: Yoon Timezone & Availability: GMT-10, here consistently after 5pm my time but can tag throughout the day Element & Level: Nuclear, Level 10 Role: Utility Spells: Media Me Patra Dragon's Claw: Nuclear energy surrounds Yoon's rolling pin, and temporarily transforms it into a giant, scaly claw that attaches itself to Yoon's arm. Yoon lifts up his arm and slashes at an enemy for light Nuclear damage. Energy Shower Marakukaja Serious injury perms: No permanent injuries but he can get roughed up as a treat!
Character: Celeste Timezone & Availability: GMT-5, around... pretty much whenever, tbh Element & Level: Curse, LV20 Role: Fighter Spells: Lunge, Maeiha, Eiga, Dia, Media, Rakukaja, Admit One (Style on a bitch for single-target light curse) Serious injury perms: Nothing super permanent, but otherwise fuck him up
Character: Fray Myste Timezone & Availability: EST, generally around later in the day, hi I'm late to the party! Element & Level: Electric, 20 Role: Utility Spells: Dia, Me Patra, Thunderous Rage (Fray uses his giant sword to deal electric damage to a single target), Mazio, Media, Zionga, Rakukaja Serious injury perms: Nothing permanent but otherwise go wild!
Character: Sayaka Maizono. Timezone & Availability: EST; my availability is going to be a lil shaky given that I'm doing laundry and have a bunch of stuff I gotta do tonight but I shall at least try to be here! Element & Level: Fire, Lv. 20. Role: Fighter. Spells: Agi, Dia, Maragi, Media, Agilao, Rakukaja. (unique skill; Sound of Music: Sayaka can choose a target and sing a melody that will alert the enemy. This is not a pleasant tune for them, however, since it by deals light Fire damage to them.) Serious injury perms: Broken arms/legs are fine, anything else I'd prefer not!
Character: Haruka Isumi Timezone & Availability: CDT, only god can stop me Element & Level: Fire, 10 (might level up during this depending on how speedy things are, stay tuned to find out) Role: Utility Spells: •Media Heals light damage for the whole party.
•Me Patra Cures Dizzy/Forget/Sleep/Hunger for the whole party.
•Imperial Chain Haruka extends his arm and commands fiery chains to appear, wrap around an enemy, and light them ablaze. The enemy takes light Fire damage.
•Marakukaja Raises defense for the whole party.
•Energy Shower Cures Confuse/Fear/Despair/Rage/Brainwash for the whole party. Serious injury perms: hell yeah let's fucking go, fuck him up
Character: Aaron Wei Timezone & Availability: EST, usually 8 PM and later! I can be around earlier (~6 PM) theoretically but sometimes I just conk out when I come back from work oops Element & Level: Wind, Level 20 Role: Fighter Spells: Dia, Lunge, Air Cutter (do you know whats better than stabbing someone with a sword, stabbing someone with a sword with wind around it), Magaru, Media, Garula, Rakukaja Serious injury perms: No permanent injuries but otherwise go ahead and smack this bitch around
Character: Richard Timezone & Availability: EST, generally evenings but I can also phone tag! Element & Level: Electric, Lvl 20 Role: Utility Spells: Media, Me Patra, Marakukaja, Energy Shower, Diarama, Tarunda, Tiger's Prowl (summons electricity to infuse his rapier and then attacks physically with an electrically-charged attack) Serious injury perms: Nothing major or permanent, but otherwise go nuts!
SIGN UPS
ICly, this will be happening on Sept. 5th. OOCly, threading will begin on the 4th, noon EST.
Character:
Timezone & Availability:
Element & Level:
Role: (Fighter or Utility)
Spells: (no descriptions needed except for the unique spell given by the mods at app acceptance)
Serious injury perms: (the upper limits of what you're okay with. I'm not looking to kill someone, just bully characters.)
In case you need to tap out, please ping me on the server and I will have the boss teleport your character to the ground floor. You may rejoin later if/when you feel like it.
In case I need to sleep, we can all take a break for a bit. People can still come and get their own rolls in during this time.
no subject
Timezone & Availability: gmt+8, generally around at night/mornings!
Element & Level: bless, level 10 (if he levels up I will let u know)
Role: fighter
Spells: dia, lunge, makouha, media, zephyr's elegy (summons jesusbeam of bless energy, single target)
Serious injury perms: no permanent maiming or eye gore but otherwise, feel free to injure him all you like!
no subject
Timezone & Availability: GMT+1, available from about 11am to 5pm EST today and Thursday, available until around 8pm EST after
Element & Level: Wind, Lvl 20
Role: Fighter
Spells:
Dia: Heals light damage for a single target.
Lunge: Deals light physical damage to a single target.
Golden Strike: Calling upon Fenrir's power, McGillis can create bullets of pure wind that rip through his opponent's defenses. Deals light Wind damage to a single target.
Magaru: Deals light wind damage to all enemies.
Media: Heals light damage for your entire party.
Garula: Deals medium wind damage to a single enemy.
Rakukaja: Raises Defense for a single target
Serious injury perms: Fuck him up, just don't kill him
no subject
Timezone & Availability: CST, usually available after 4pm, but can phone tag
Element & Level: Electric, lvl 20
Role: Fighter
Spells: Dia, Lunge, Electric Slide, Zionga, Rakukaja
Serious injury perms: please fuck up my son but don’t kill him or make him lose his limbs
no subject
Timezone & Availability: GMT+8, generally around late night and afternoon.
Element & Level: Wind, 20
Role: Fighter
Spells: Dia, Lunge, Magaru, Media, Garula, Rakukaja, Here Comes the Sun (Fire a wind-infused bullet from gun, burns brightly when it explodes)
Serious injury perms: No permanent injuries or death but otherwise fuck her up
no subject
Timezone & Availability: CST. I am generally Around between 11am - 2am EST.
Element & Level: Fire, level 20
Role: Utility
Spells: Diarama, Media, Me Patra, Energy Shower, Matarukaja, Rakunda,
Turn Up the Heat: Arven can use his pan to instant cook a little fireball. Launching it at an opponent will deal light Fire damage.
Serious injury perms: No permanent injuries like lost limbs, etc. but anything else is fine.
no subject
Timezone & Availability: 2:30 to 8 PM EST today, with sporadic tags later
Element & Level: Psy & 20
Role: Fighter
Spells: Dia, Lunge, Every Rose Has Its Thorns (he captures his enemy in a cage of psionic roses, thorns piercing into them afterwards before the remains of those are scattering beautifully into the wind~), Mapsi, Media, Psio, Rakukaja
Serious injury perms: No killing, no limb loss. Other serious injuries are fine~
no subject
Timezone & Availability: GMT-10, here consistently after 5pm my time but can tag throughout the day
Element & Level: Nuclear, Level 10
Role: Utility
Spells:
Media
Me Patra
Dragon's Claw: Nuclear energy surrounds Yoon's rolling pin, and temporarily transforms it into a giant, scaly claw that attaches itself to Yoon's arm. Yoon lifts up his arm and slashes at an enemy for light Nuclear damage.
Energy Shower
Marakukaja
Serious injury perms: No permanent injuries but he can get roughed up as a treat!
no subject
Timezone & Availability: GMT-5, around... pretty much whenever, tbh
Element & Level: Curse, LV20
Role: Fighter
Spells: Lunge, Maeiha, Eiga, Dia, Media, Rakukaja, Admit One (Style on a bitch for single-target light curse)
Serious injury perms: Nothing super permanent, but otherwise fuck him up
no subject
Timezone & Availability: EST, generally around later in the day, hi I'm late to the party!
Element & Level: Electric, 20
Role: Utility
Spells: Dia, Me Patra, Thunderous Rage (Fray uses his giant sword to deal electric damage to a single target), Mazio, Media, Zionga, Rakukaja
Serious injury perms: Nothing permanent but otherwise go wild!
no subject
Timezone & Availability: EST; my availability is going to be a lil shaky given that I'm doing laundry and have a bunch of stuff I gotta do tonight but I shall at least try to be here!
Element & Level: Fire, Lv. 20.
Role: Fighter.
Spells: Agi, Dia, Maragi, Media, Agilao, Rakukaja.
(unique skill; Sound of Music: Sayaka can choose a target and sing a melody that will alert the enemy. This is not a pleasant tune for them, however, since it by deals light Fire damage to them.)
Serious injury perms: Broken arms/legs are fine, anything else I'd prefer not!
no subject
Timezone & Availability: CDT, only god can stop me
Element & Level: Fire, 10 (might level up during this depending on how speedy things are, stay tuned to find out)
Role: Utility
Spells: •Media Heals light damage for the whole party.
•Me Patra Cures Dizzy/Forget/Sleep/Hunger for the whole party.
•Imperial Chain Haruka extends his arm and commands fiery chains to appear, wrap around an enemy, and light them ablaze. The enemy takes light Fire damage.
•Marakukaja Raises defense for the whole party.
•Energy Shower Cures Confuse/Fear/Despair/Rage/Brainwash for the whole party.
Serious injury perms: hell yeah let's fucking go, fuck him up
no subject
Timezone & Availability: EST, usually 8 PM and later! I can be around earlier (~6 PM) theoretically but sometimes I just conk out when I come back from work oops
Element & Level: Wind, Level 20
Role: Fighter
Spells: Dia, Lunge, Air Cutter (do you know whats better than stabbing someone with a sword, stabbing someone with a sword with wind around it), Magaru, Media, Garula, Rakukaja
Serious injury perms: No permanent injuries but otherwise go ahead and smack this bitch around
no subject
Timezone & Availability: EST, generally evenings but I can also phone tag!
Element & Level: Electric, Lvl 20
Role: Utility
Spells: Media, Me Patra, Marakukaja, Energy Shower, Diarama, Tarunda, Tiger's Prowl (summons electricity to infuse his rapier and then attacks physically with an electrically-charged attack)
Serious injury perms: Nothing major or permanent, but otherwise go nuts!